Cemeteries: Where, What For and Which Quest

Where they are. Both captured sources list cemeteries by region with the closest fast-travel point and a direction. Cornia's five are the ones documented twice: north of Oevuille, west of the Walled City of Eucuit, south of Norplage Town, north of Saint le Riche Town, and a fifth that the two sources place differently, one southeast of Rondmort Church and the other east of Fort Chandelis across the bridge. Four of the five match between the sources, and none of the positions has coordinates attached.

What they are for. Visiting a cemetery is how the task advances. The guide site describes Sharon cleansing them, while a guide article describes her blessing them, and neither clarifies whether those are two words for the same action. Both agree on the shape: five per region, visit them all, and the region's set pays out once it is finished. This is a two-source answer at the level of structure, and a one-source answer for the wording.

Which quest connects them. Sharon is the link, and she arrives through the side quest The Winged Knight. The guide site's quest listing names the Cornia task Cemeteries of Cornia and records its unlock as completing The Winged Knight side quest, and the guide article states the same link in plain terms: recruit Sharon through the Winged Knight quest and you can begin visiting cemeteries. The quest name itself is a single-source detail.

Starting the Cemetery Visits

The order below follows the two captured sources. Steps two through five are the part with two accounts behind them; the quest name and the recommended first stop come from one.

  1. Complete The Winged Knight

    Both sources tie the unlock to this side quest, during which you meet Ochlys and rescue Sharon.

  2. Accept Sharon into the army

    The guide site's wording is that you must choose to accept Sharon into the Liberation Army for the set to unlock.

  3. Visit a Cornia cemetery to open the task

    The guide site recommends the cemetery southeast of Rondmort Church, the one tied to the rescue, as the first stop because it is the one you are nearest to.

  4. Work through the remaining four

    The guide site counts five in Cornia and phrases the objective as visiting the other four; the guide article generalises the count to five per region.

  5. Collect the regional reward

    Cornia pays Charm of Warding, Gravekeeper Boots and a Bouquet, which both sources record.

Cornia's Five Cemeteries

Four of the five positions are described the same way by both sources. The fifth is not, so it occupies two rows rather than one merged entry.

Closest fast-travel pointDirectionSource position
OevuilleNorth of the townBoth sources agree
Walled City of EucuitWest of the cityBoth sources agree
Norplage TownSouth of the townBoth sources agree
Saint le Riche TownNorth of the townBoth sources agree
Rondmort ChurchSoutheast of the churchGuide site only, conflicts with the row below
Fort ChandelisEast of the fort, across the bridgeGuide article only, conflicts with the row above

Why the Fifth Cornia Site Is Unresolved

The conflict is not cosmetic. Each source lists five Cornia cemeteries, four of which correspond, so the fifth slot carries two different landmark descriptions. Nothing captured reconciles them, and it is not possible from the material to rule out that the two descriptions refer to one cemetery seen from different anchors, or that one source listed an extra site. The guide site's own page repeats the church name in two spellings, Rondmort and Rondmont, which does not help decide the question.

There is no third capture to break the tie. Pages that would likely settle it appear in the search results for this topic, including a walkthrough page for the Cornia cemeteries and a community thread on the same subject, but none of their bodies was retrieved. Until one is, both descriptions stay on the page.

Drakenhold and Elheim: One Source Each

These two lists come from a single guide article. It states that it covers Cornia, Drakenhold and Elheim and that Bastorias and Albion are coming later. No second source for the regional lists was recovered, so the entries below are reported rather than verified.

  • Drakenhold, per the guide article: south of Mier Town; up the path east of Gaufa Town, above the tents where the path bends; south of the Walled City of Adopti, near Gozefauss Town; west of Schweiger Town; northwest of Pritzlasse Fortress on the winding path. The reward listed for the group is a Lifeblood Staff, a Gravekeeper Lantern, a Bouquet and 30 Renown, all from that article alone.
  • Elheim, per the same article: northeast of Simtukka Town; north of Vilta Town; on the eastern side of Castle Laurhal; just east of Tarvihai Town; south of the City of Quantipelt entrance. Its listed reward is a Cleric's Bracelet, Gravekeeper Boots, a Bouquet and 40 Renown, again from the single article.
  • Renown is worth flagging on its own. The guide site lists the Cornia reward trio without a Renown figure, while the guide article adds 20 Renown for Cornia on top of the same three items. Only the items are two-source.

What Is Still Open

Bastorias and Albion have no entries here. The guide article states plainly that it does not yet list them, and no other usable source for those regions was recovered. A wiki page for the Albion cemeteries does appear in search results, but its body was not captured, so this page publishes nothing for those two regions rather than improvising a list.

Two smaller gaps are worth naming. The terminology is unsettled, since one source says Sharon cleanses the cemeteries and the other says she blesses them, with nothing captured clarifying whether those are the same action. And the per-region quest names are only partly recorded: Cornia's is in usable text, while a second regional name appears in site navigation with no description attached to it. Spellings vary between sources as well, with Rondmort and Rondmont, Norplage and Nordplage, and Eucuit and Eucit all appearing. This page uses the guide site's forms throughout without claiming they were checked against in-game text.

Practical Notes from the Sources

The guide site makes two points about the visits. You do not have to liberate an area to cleanse its cemetery, but you should expect enemy patrol units if you skip liberation, and it suggests turning on Auto-Run in the settings menu to reduce encounters. It also notes that the Walled City of Eucuit is unlocked after the main quest The Priestess, Abducted, which matters because one cemetery sits beside that city.

That guidance comes from the guide site alone, so it is reported rather than generalised. No source in this batch gives level recommendations or enemy compositions for the cemetery visits, and none are reproduced here. If you came looking for the mining collectibles instead, the treasure maps overview covers how maps are dug up and read.